The character has a keen sense of when something is not quite right. If surprised or ambushed in combat, the character must roll a PER(125) test. If successful, she does not lose any Agility bonuses to defense rating.
Additionally, if a the character or someone immediately close to the character is about ready to trigger a trap, the GM must roll a PER(125) test. If successful, the character "gets a bad feeling" in the back of her mind and can choose to not follow through with a previously declared action. This does not grant the character bonuses to searching for traps or detecting ambushes.
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